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45: Andy's Sprawling Birthday Spectacular

The Secret Lives of Games

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The Point of Culture and Art and Society

Nick: A lot of my favorite games I would say are visually abrasive. Hotline Miami maybe for example that I think is abrasive in a lot of ways. But it hits the specific degree of like cool as well that people buy into and then it does well commercially. The very idea of design is now inexorably intertwined with capitalism. We should be embracing design models that are not about being artists but about expression, Nick says.

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