New Books in Science, Technology, and Society cover image

Cross-Cultural Research on Gaming and “Gaming Disorder”

New Books in Science, Technology, and Society

00:00

The Evolution of Gaming Spaces and Prevalence of Gaming Disorder

This chapter explores the evolution of gaming spaces from PC cafes to smartphones and discusses the prevalence of gaming disorder in different regions, particularly Asia and Korea. It also highlights the importance of seeking help for gaming-related problems regardless of an official diagnosis.

Play episode from 18:25
Transcript

The AI-powered Podcast Player

Save insights by tapping your headphones, chat with episodes, discover the best highlights - and more!
App store bannerPlay store banner
Get the app