
Episode 29: Fishing for knowledge: designing realistic life simulation games for mobile
Mobile Games Playbook
00:00
Game Development
Fomas: It wasn't that long ago where everything a game develop or worked on basically got shoved in the game because we've built it. And now, because these things are in on i think con do a lot more testing. He says developers can see immediately what any change does to these kind of long cohorts that they've been looking at. "It'salmost like switche on its head," he adds.
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