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#86 James & Per & Chris redesign Star Wars

UX Podcast

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How to Design a Star Wars Interface

It's been two years, almost exactly since we interviewed you and Nathan. This has been this is the first time you've run a workshop on the back of the book. The part that probably felt the weirdest to the students in the room was that part about abstracting all the fun because it's crazy amounts of fun. But abstracting for some lesson that could play through the real world of design.

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