
08: Designing Tharsis with Zach Gage
The Secret Lives of Games
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The Importance of Asking Before Resetting Progress
Nick: I'd say actually it's probably pretty similar to scope to spunkie maybe in terms of like how long it takes to beat it for the first time. And then when you are able to beat it, it probably takes, you know, 40 minutes. That was equally intentional. Was that influenced by spelunky? Is that? Yes. For me, I really, one of the big lessons, which I think I've talked about on this podcast before, is like, I don't think a rogue like that takes more than 40, 45 minutes is like viable. You just sent, like there's always so much to unpack. Ask.
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