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Unleashing Interoperability With Petaverse - FOGcast#44

Future of Gaming

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The Future of Interoperable Assets

The key to interoperability is a few things. The engine itself were built on unity and we plan to support Unreal. We have the metadata, but the metadata is stored fire days off chain. And as far as art style goes, you could make any art style you want. You could use our exact art style, or you could reinterpret it in anime. It's so however you want it to look. That's how we think of metadata. We say it's a source of truth. So if we build you a pet on Ethereum, we can give you permission to use anywhere you want to,. Still have it pointed that same off chain metadata as a non-tribble copy

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