
93: Cheating Depth with Card Shark
The Secret Lives of Games
00:00
Game Design
Nikolay: The way e approache i game is very strange, and is very different from aterative design. I think i will have give upon a lot of things if it was not following a story. For for example, i dontwish you play this moment whene you throw a card on a chair in the game. W wonti gas interesting to work with nicodaie come from animation movies. And adi ought to use this process again in future.
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