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110: Family-Appropriate Innuendo

The Nextlander Podcast

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Dark Souls: A RPG Review

There are hidden walls in this game just to try to drive home how dark souls it is. I would even say this isn't even really a loot game. It's just an RPG. All the armor feels like hand designed and curated. The enemy encounters are still messy, but it's still nice to have different fights. If you're dying as much as six or eight players then there was going to be some hard parts. Sometimes they will spawn too many enemies and too tight a space in a way that's not good for them.

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