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Podcast 44: Gamification and Game Based Assessments

Psychology of Video Games Podcast

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Game-Based Assessments and the Challenges of Designing Fair and Entertaining Games

This chapter explores the concept of game-based assessments and the different approaches used in creating assessments that resemble games. It discusses the challenges of designing game-based assessments, including the importance of fairness and the difficulties in balancing entertainment value with assessment quality. The chapter also delves into the complexities of game design using Tetris as an example, highlighting the intricate mechanics, dynamics, and aesthetics involved.

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