
Eric Price — Uniting VTubers and Players, Designing Oshi Push and the Importance of GAMA (#66)
Think Like A Game Designer
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Exploring the Evolution of Collectibles and Gaming in Japan
This chapter delves into the speaker's journey of connecting with Japan, starting with selling cards and evolving into the world of anime games. It covers the transition of Japan Amay into games, the creation of Global Games Distribution for international game distribution, and the shift towards non-collectible games. The discussion highlights strategic shifts, niche market discoveries in Japan, and the importance of testing ideas to build a successful business.
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