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Artist and conservationist Sophie Green, Deepfake porn, British gymnastics

Woman's Hour

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The Scaling of the Problem, Henry?

There is a clip in the documentary when Jess manages to create content in a mere eight seconds, something along those lines. So whilst what you describe is extremely complex, it's getting easier and easier to create such content. The kind of gamification of this technology has been critical to its mass adoption. Back in 2019, I did a report, which found 96% of fake videos online were pornographic but we were talking about 10, 15,000 videos at that time. Whereas now we're talking about millions of images and videos that are out there,. These aren't being created by computer science experts, these are being created by everyday people looking to target nonconsensually. As you said,

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