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36: Microsoft Robert

The Nextlander Podcast

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The First Person Shooter, Is Not a Narrative Horror Game

It just seems to move like it's got, it's got a movementike the traversal with that kind of, you can grapple on to enemies. There are the specific enemies that you can use to move around. And i thought that was super cool, like, its got a verdicality, to steal a word, now that i wasn't expecting from that game. But yes, that's also what i expected this game to be. It was just a linear, level based, sorry, based kind of thingd. I know this is entirely personal preference, and some people think of this as a turn off, but it being open world is what made me excited about it

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