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Kudos Conundrum

Design Doc

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Why Don't Our Games Feel This Way?

i think the work that's gone into our r pechs into the games that we've made, has felt not very liberated, unself conscious, free from bad fish. Ye, and a big part of that is we are making stuff to share and to sell and to be judged and to be compared. It's asking you to make a financial judgment about the value of what you're seeing. Like it's going into the the pool of rpeges and games. It'sgoing into the pool of kick starters that are active. Make it so.

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