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47: Indie Dev as Engine Building with Theresa Duringer

The Secret Lives of Games

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Race for the Galaxy: A Process for Redesigning Board Games

Games like Race for the Galaxy have a ton of information to display. How are you going to squish it on this tiny two by three phone screen or something like that? One thing we've tried to do is basically have like these, um, pods, where we condense information down into like the most important information piece for you to see. And then you can recursively expand those out as you want more and more details.

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