
Episode 25: Permadeath
Roguelike Radio
00:00
Failure and Interesting Consequences in Games
This chapter explores the balance between failure and the interesting consequences it brings in games, using examples from games like Crusader Kings 2 and Far Cry 2. The role of randomness, the concept of abstraction, and the impact of permadeath on players' emotional investment are also discussed.
Play episode from 09:30
Transcript


