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113: On top of the Fires of Hell w/ Daniel Benmergui (Storyteller)

The Secret Lives of Games

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The Simulator Is an Illusion

We wanted to avoid you for just using a handful of tools to solve all the problems. In order to do that we needed to create situations in which you know you maybe don't have all tools to make something happen. Having a sandbox means we need to come up with those interesting situations. And it's going to not be as awesome as it sounds when you are faced with a giant editor full of stuff. We decided I took a lot of effort in pain. The story to the simulator simulator can only deal with one interpretation of situations otherwise you know I can check levels. So we beat one by designing the game so you don't actually notice that we're getting you on a rail.

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