Game Maker's Notebook cover image

It Takes Two Lead Sound Designer, Philip Eriksson

Game Maker's Notebook

00:00

Planning Audio for a Chunked Game

Philip explains how chapter-chunking made scheduling audio tasks measurable and manageable.

Play episode from 50:28
Transcript

The AI-powered Podcast Player

Save insights by tapping your headphones, chat with episodes, discover the best highlights - and more!
App store bannerPlay store banner
Get the app