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Metaverse builder Improbable says most metaverse land is mispriced

The Scoop

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What's the Duty of Interoperability in the Games Industry?

I think we could probably think of it as layers. And then you know as you get higher up the stack there's more and more in common between experiences but I think there's going to be like different virtual experiences you have which are almost income horribly different. We don't have to force them to agree to interoperability they actually want that because it makes sense for like a sports match or you know fashion to have interoperability. It's difficult to really do that in the games industry when you're kind of stealing someone's customer when you make something interoperable. So I suspect we'll get clusters of worlds and those clusters will be based upon how related the content really is. You could imagine

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