
37: Designing Around Language with Zach Gage
The Secret Lives of Games
00:00
The Sponkeys Podcast: A Look at the Project
The sound design in the menus definitely contributes to wanting to engage with the menus. The bubble mode was inspired by, I asked for double puzzle mode and Jack thought that it would be funny if we made a bubble mode and then a toil modes and then a trouble mode. That came out of nowhere. We'll see everyone in a couple of weeks when we're going to have Zach and Doug call each other's mothers and try to fool them into thinking that the wrong child is being called.
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