#64423
Mentioned in 1 episodes
The Impossible Reversal
Book •
Peter McDonald's 'The Impossible Reversal' investigates how reversals—of rules, perspectives, or mechanics—function within play and game design to produce new meanings and experiences.
McDonald examines historical and contemporary examples where designers invert expectations to create tension, novelty, or critique.
The book situates these design moves within cultural and theoretical contexts, showing how reversals can be rhetorical and structural.
Through close readings and design analysis, McDonald reveals how the impossible reversal operates across genres and mediums.
The work contributes to scholarship on the aesthetics and politics of play by foregrounding subversion as a productive design strategy.
McDonald examines historical and contemporary examples where designers invert expectations to create tension, novelty, or critique.
The book situates these design moves within cultural and theoretical contexts, showing how reversals can be rhetorical and structural.
Through close readings and design analysis, McDonald reveals how the impossible reversal operates across genres and mediums.
The work contributes to scholarship on the aesthetics and politics of play by foregrounding subversion as a productive design strategy.
Mentioned by
Mentioned in 1 episodes
Mentioned by ![undefined]()

as a book he has started reading and recommends to listeners.

droqen

12 snips
All Systems Brough - Kompendium


