#1627
Mentioned in 26 episodes

Clean Code

A Handbook of Agile Software Craftsmanship
Book • 2008
In 'Clean Code: A Handbook of Agile Software Craftsmanship,' Robert C. Martin provides practical advice, best practices, and principles to help software developers write high-quality code.

The book emphasizes the importance of code readability, changeability, extensibility, and maintainability.

It covers various aspects such as naming conventions, function design, comments, and testing, with a focus on making code easy to understand and modify.

Martin also introduces several key concepts, including the 'Boy Scout Rule' and the 'Law of Demeter,' to improve coding practices.

Mentioned by

Mentioned in 26 episodes

Mentioned by
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Tremaine Grant
when referencing the origins of Agile and software development best practices.
255 snips
We Asked 3 Experts How to Get More Value out of OpenClaw | E2253
Mentioned by
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Scott Tolinski
as a resource for understanding clean code principles in JavaScript.
36 snips
The Fundamentals — JS
Mentionné par
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Cyrille Martraire
comme étant la capacité de lire tout le contexte dans le code.
29 snips
#177.diff - Craft: Lord of Craft : la communauté du code avec Cyrille Martraire
Mentioned by
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Carter Morgan
as one of the books read and discussed on the podcast.
24 snips
John Ousterhout and Robert "Uncle Bob" Martin Discuss Their Software Philosophies
Mentioned by
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Carson Gross
as a highly regarded and also hated piece of work.
21 snips
The CEO of htmx likes codin' dirty (Interview)
Referenced when discussing knowledge used to learn about what it means to produce good code.
18 snips
Roasting Ruby AI Workflows with Obie Fernandez
Mentioned by
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Philip Markgraf
in relation to a clean code video series used for team training.
16 snips
Living Documentation with Philip Markgraf
Erwähnt von
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Garrelt Mock
als ein Buch darüber, wie man Code schreiben soll.
16 snips
Deep Dive 183 – Vite mit Dominik Göpel
Erwähnt von
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Wolfgang Gassler
als absolutes Standardwerk, das viel gelehrt und gelesen wird.
12 snips
#222 SOLID in Go, JS & Co: passt das noch zur modernen Software?

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